The nights may be growing longer and colder, but Divinity’s Reach is merry with the warmth of the Wintersday spirit. Celebrate the end of one year and the beginning of the next in this traditional winter festival!
With the Wintersday festival coming on December 16, we’re releasing a new version of the daily achievement system. With this new system, we want to give players the opportunity to try things they may not normally experience and feel like the rewards they earn for doing so mean something. Rather than having a generic reward for all achievements, each one will give players something that is thematically tied to the content they’re playing. Completing a fractal daily achievement will get you an extra pristine fractal relic, some additional agony resistance , and a tome of knowledge; taking a tower in WvW for an achievement will grant you World vs. World experience and additional badges of honor; or capturing a point in PvP will give you additional reward track progress. We want the rewards to help drive players to the content, not general rewards for all achievements.
Me and em have been running the JP in SW to get gold coins, #7 on the guide is hard as nails to get and is being sold, my mesmer is at it and i will portal people to it for free tomorrow if people are interested.